Question for a game i’m creating now!
Got a mini-map using camera and scene capture 2D.
Looking for a way to add my pick-up objects / quest objectives etc… to show on the mini-map.
in my game widget, just have image with the mat. at the moment…
How can I add the ions for the specific actors?
For every actor you want to have an icon, create a widget (like a health icon, or an arrow, or whatever you wanted) when that actor is created (at the BeginPlay event). (You could even make that happen in an actor component, so you could re-use it easily)
Then script that widget to set its position / rotation based on where you want it on your minimap. (Something like “get actor location” then use that to set the location of the icon on the screen)
Then when the actor is destroyed, set the map icon widget to destroy itself.