You can see my Blueprint in the picture. I’m in a first person template.
So what I believe appears laggy so to speak is that when I press crouch, my character moves down from a higher height than when I was standing. So it looks like the camera snaps a few units up when I press crouch, and then i t moves down.
Then when I stand up again my character stops at that higher height that it snapped to before as a mentioned. Then when I crouch again during the level in doesn’t stutter as before.
What settings have I missed? Or is my Blueprint weird?
Thanks for the help!