I have 3 music tracks that I’d like to play when the character overlaps with 3 separate box triggers. I can make the player trigger the music for track one when the character overlaps with a box and then end the music when he ends the overlap, but it just cuts off instantly, I’d like it to play until the loop ends and THEN end the track, as this will make it easier to make the music seamless.
If it makes any difference, the music loop lasts exactly 6 seconds at 160BPM.
I’d like to make this a fairly basic setup as its more of a test map than something I will finish.
Thanks!