Actually, what i want to do is that saving anchor pin to folder of project by creating SaveGame in ue4 so that i can load the pin again when i play the project again.
finally, I should share this savegame folder with 3 hololens devices so that i can access to server and share exact same place with each other clinet on hololens
but after loaded the anchor array variable, there is no spawned anchor pin.
pin component to arpin function result fail!
what is the error i did?