I'm trying to design a box with 3 buttons in it. When I hover the box it should expand smoothly. How do I do that in UE4? Any Idea please

This box should be 3/4th hidden and when I hover the box should expand with smooth animation. How do I do that?

This video explains how to animate widgets:

Is it possible to change the widget from keyboard input to mouse hover? I mean Instead of pressing a button keyboard to show the side bar, can’t I just hover on that bar with some animation delay? I’m sorry if I’m clear with my question or not, I’m new to unreal. I’m a UI designer trying to experiment my UI design skills in games so that it would help me with my portfolio.

Sure, everything in the widget has a big green ‘on hover’ + button, bottom right. You just put the code to move it there…

Thank you so much it worked.