As the question says I’m trying to attach weapon pickups to sockets on my perpetually rotating pawn but weapons won’t stick. Here’s what i’ve done:
I’ve set up sockets on the static mesh with preview assets.
I’ve attached child actors to the pawn blueprint along with an actor blueprint for the weapon pickup and a blueprint for the weapon itself.
However when i go in to play mode and grab the pickup, the weapons spawn, but they don’t stick to the sockets on my pawn*. Does anyone know how I stick the weapons to the pawn and have them move with the pawn?
