I'm out from UE4 to Unity

Just to give my two cents :smiley:

You can create every kind of game in a very short period of time -> e.g currently I’m creating something like ā€œAnnoā€ and in around 1 day I nearly finished the entire gameplay programming part (with blueprints it was super easy -> of course I will have to improve some gameplay parts that I made, but it’s working perfectly) -> no guns, no running around…nothing to do with UT :wink:

Of course the engine has his ā€œbadā€ sides (vegetation… :p), but they will be improved over time as long as the community gives good feedback. Meanwhile you can live with those bad sides, try to fix them by yourself ( ^^) or find another engine that can do what you want :slight_smile:

But lets stay on topic in here -> normally we should discuss about physics :smiley: