It doesn’t but that besides the point. What does rendering engrineers are supposed to do ? They work on rendering part of engine, because that’s what know best.
You don’t hire rendering engineers to work on tools…
Besides that. Things voted are pushed top. Look at Niagara. It has lots of votes it was in backlog, Epic hired new guy, and now Niagara is under active development. I say Epic is developing what community wants. They just don’t develop what you want.
Right. I’m pretty sure Fable Legends is not clone of Unreal Tournament…
As matter of fact, engine doesn’t have any game genre functionality build in, at any level. Maybe besides AbilitySystem, but that’s not yet done, and probably won’t be for some time.
So I have to wonder:
What types of games are you making that you hitting walls at every corner ? It must be some very niche and special ;>
I haven’t to encounter any roadblock. And if there are some small blockers, I either fix them or ask someone if that’s real block or just my lack of knowledge.