I'm not being able to aply foliage

Managed to get it working, actual collisions did work but I couldn’t set on the terrain because it was a complicated mesh, turns out it has to block rigid bodies (and it’s another checkbox besides the one to not use simple collisions) to accept foliage, I can place them now but the light build crashes if I have a foliage actor on the map :frowning: (not related to lightmap size)