As a Deaf gamer, and a person interested in game design, I have had some rather negative experiences back in the Unreal 2/3 days with the community in general. I once purchased an instructional DVD series on the Unreal engine, and lo and behold, it wasn’t even subtitled. I complained on their forums, and got pretty much shouted out of there. I gave up on ever trying to accomplish any kind of programming, and moved on to being an illustrator.
Ever since, I’ve been more on the writing (not programming. Just brainstorms, etc…) side of things when it comes to game design. Now, of late, I’d been getting frustrated with the WW2 genre (War Thunder, I’m looking at you), and have been getting a bit itchy about it. So I spitballed my thoughts onto a game design brainstorm document, and I have something that I think I could probably get somewhere with.
And here is where my deafness once again gets in the way. Videos. Most of the content I’ve seen surrounding UE4 are videos with no transcribed captions at all. I know there’s a wiki, but there’s a limit to what reading can do, as opposed to seeing it in action.
I’d like to ask if there is honestly any real degree of accessibility in learning UE4 at all. There are a lot of things I’d like to figure out, but I haven’t the confidence - nor the patience - to really go through with it unless I can actually nail the bullet points I need to accomplish.
Thank you for your time.