I'm having an issue with my project. After the new Fortnite update last week (verse.digest.verse)

I’m having an issue with my REAL POWER PIT project. After the new Fortnite update last week, I can’t launch any sessions. It gives me a network error even when I publish private versions. When I try to launch it, I receive a network error, and when I open the Verse code, I encounter 53 errors on the line (verse.digest.verse). This happened after the update. The last working Version is on 06/11/2025

The Digest errors are NOT affecting your ability to launch and publish islands. Did you receive any specific error messages possibly?

LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection.

HMMM I see your code has some deprecated features in it back the project up and try updating the deprecated code to something more up-to-date probably won’t fix it but worth a shot. Other than that try backing it up and then deleting parts of the map till it reaches a launchable state, hopefully with that way you could like eg delete half the map if it launches revert that half back then delete half of that half till you find the culprit. Not the most ideal solution but given your errors dont give you much to go on I don’t know what else to recommend

Hi @_RP2 , sorry to hear you’re hitting this, and thanks for reporting the issue. Could you attach your UEFN editor logs to this thread so we can investigate here better what might be going wrong?

EDIT: Do you have any Input Action assets in your UEFN project?