Hello all,
I have been having issue getting my player controls set up working properly. I finally have camera movement working properly, but have suddenly started having an issue with pawn movement where W/S move it right and left, and A/D move it back and forward respectively. I don’t want the pawn to be able to move up and down, so I have the rotation vectors set to only change the Z axis, but it still seems to be calculating the rotation wrong.
I attached photos of everything I thought was relevant. Any help would be most appreciated!


