Im having an Issue with exporting Unreal engine 5.2 camera to cinema 4d for external compositing

Hey there everyone,

I’ve created a scene in unreal engine with a camera motion for about 500 frames, I right click on my camera in the sequencer with an empty for position reference and then I bring that fbx file to cinema 4d and import it, my plane shows up normally but the camera never does, even when I pilot the camera in C4D my viewport pretty much freezes every single time, any help would be appreciated, thank you!