Guys its simple and please if theres someone out there I need to know if this is an engine problem or my problem! actually in any case it becomes my problem.
I want to add a stain or Modulate Unlit decal on the surface of either unlit material or an emmissive standard shader one while using Forward rendering mode (I don’t even know if this works in deffered but I dont care because we are using forward).
**Please allow me to put this in example form: **I am using no lights in the scene and so the materials i have are either unlit or standard shaders with a bit of emmisive on them. Now imagine a ground with one of these materials applied, now also imagine a bomb that explodes on these surfaces!!
How in the world would you go on creating a stained surface without the decals?!
Please don’t tell me to spawn a plane and apply a modulate shader on it becuase thats what i’ve been stuck with and its a real pain believe me!