Im Getting An Error With Packaging And I Cant Figure It Out?

I went to package my game for Windows 64x, but it keeps giving me an error that I cant figure out.
Heres a link to a txt file with the error: https://www…com/s/jvhdmfjyk0bz277/UE4ERROR.txt?dl=0

I cant figure out anything to fix this, and I can make a build from other projects, just not this one. Any help appreciated.

Something that has sort of helped is switching versions of UE, but it still has errors and doesn’t package it.

Hey MaxGame64,

Here are the errors/warnings from your project:

MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:205][  0]LogInit:Display: Warning/Error Summary
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:205][  0]LogInit:Display: ---------------------
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:205][  0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/FirstPersonBP/3DMODELS/hO0SE/Gost_House__3__Gost House (www_3dislands_blogspot_com)_Skeleton' is not a standard unreal fil
MainFrameActions: Packaging (Windows (64-bit)): ename or a long path name. Reason: Name may not contain the following characters:  
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:206][  0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (E:/Program Files/UnReal/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (E:/Program Files/UnReal/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:207][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_2_001.Inside_Floor_green_2_001 for platform PCD3D_SM5, Default Material will be us
MainFrameActions: Packaging (Windows (64-bit)): ed in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:207][  0]LogInit:Display: LogMaterial:Warning:    (Node TextureSample) TextureSample> Sampler type is Normal, should be Color for /Game/FirstPersonBP/3DMODELS/FutreApartment3/carpet_pattern.carpet_pattern
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:207][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_2_001.Inside_Floor_green_2_001 for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:208][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_001.Inside_Floor_green_001 for platform PCD3D_SM5, Default Material will be used i
MainFrameActions: Packaging (Windows (64-bit)): n game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:208][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_001.Inside_Floor_green_001 for platform PCD3D_SM4, Default Material will be used i
MainFrameActions: Packaging (Windows (64-bit)): n game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:209][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:209][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2': Can't find file '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:209][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMO
MainFrameActions: Packaging (Windows (64-bit)): DELS/Restont/dinersign.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:209][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/Restont/dinersign.uasset': Can't find file for asset '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/Restont/dinersign.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:210][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2' while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:210][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2': Can't find file for asset '/Game/FirstPersonBP/3DMODELS/Restont/dinersign2' while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:210][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/Restont/dinersign.dinersign for platform PCD3D_SM5, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:210][  0]LogInit:Display: LogMaterial:Warning:    (Node TextureSample) TextureSample> Missing input texture
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:211][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/Restont/dinersign.dinersign for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:211][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/Restont/alumox2'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:211][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/Restont/alumox2': Can't find file '/Game/FirstPersonBP/3DMODELS/Restont/alumox2'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:211][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/Restont/alumox2' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/Restont/alumox.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:212][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/Restont/alumox.uasset': Can't find file for asset '/Game/Firs
MainFrameActions: Packaging (Windows (64-bit)): tPersonBP/3DMODELS/Restont/alumox2' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/Restont/alumox.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:212][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/Restont/alumox2' while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:212][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/Restont/alumox2': Can't find file for asset '/Game/FirstPersonBP/3DMODELS/Restont/alumox2' while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:213][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/Restont/alumox.alumox for platform PCD3D_SM5, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:213][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/Restont/alumox.alumox for platform PCD3D_SM4, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:213][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:213][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk': Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:213][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/01___Default.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:214][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/01___Default.uasset': Can't find file for asset '/G
MainFrameActions: Packaging (Windows (64-bit)): ame/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/01___Default.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:214][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk_n'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:215][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk_n': Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk_n'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:215][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk_n' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPe
MainFrameActions: Packaging (Windows (64-bit)): rsonBP/3DMODELS/WareHouse/01___Default.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:215][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/01___Default.uasset': Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/Banana_Tree_Trunk_n' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/01___Default.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:216][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/02___Default'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:216][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/WareHouse/02___Default': Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/02___Default'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:216][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/02___Default' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:217][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset': Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/02___Default' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:217][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/detail_trunk01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:217][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/WareHouse/detail_trunk01': Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/detail_trunk01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:218][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/detail_trunk01' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:218][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset': Can't find file for asset '/Game
MainFrameActions: Packaging (Windows (64-bit)): /FirstPersonBP/3DMODELS/WareHouse/detail_trunk01' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:218][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/leavesleave01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:219][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/WareHouse/leavesleave01': Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/leavesleave01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:219][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/leavesleave01' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:219][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset': Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/leavesleave01' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:220][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__1'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:220][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__1': Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__1'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:220][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__1' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:220][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset': Can't find file for asset '/Game
MainFrameActions: Packaging (Windows (64-bit)): /FirstPersonBP/3DMODELS/WareHouse/Material__1' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:221][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__11'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:221][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__11': Can't find file '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__11'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:221][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/FirstPersonBP/3DMODELS/WareHouse/Material__11' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild/Content/FirstPersonBP/
MainFrameActions: Packaging (Windows (64-bit)): 3DMODELS/WareHouse/warehouse.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:222][  0]LogInit:Display: NOTE: Only first 50 warnings displayed.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:222][  0]LogInit:Display: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.05.28-07.55.35:222][  0]LogInit:Display: Failure - 13 error(s), 576 warning(s)

It looks like a lot of files are missing. Please go through your project and make sure none of these files are being called into your project from various blueprints, or code. You should also try deleting your intermediate, config and saved files from your project, as that should for the project to recreate those folders.

Let me see the newer logs if you run into additional errors.

Thanks!

Thanks for the response, I will check things out later.

Deleting the intermediate, config and saved files broke all InputAxis nodes, any idea on how to fix this? (I have backup, so its fine if something goes wrong) Also I cant find any kind of blueprint or code that is relying on those files. My only thought from here is to just restore backup, and manually make the files its asking for.

Ok, I sorted out the files , now im getting this: https://www…com/s/c30xqavz3v6riea/UE4LatestError.txt?dl=0

,

Here are the following errors I’m seeing with your project:

MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:489][  0]LogInit:Display: Warning/Error Summary
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:489][  0]LogInit:Display: ---------------------
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:490][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/First_Etage_Boole7_Boole_17_Boole4_Boole_14_Boole_Boole_13_Boole3_Boole_1_Boole2_W_rfel_13Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:490][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/F
MainFrameActions: Packaging (Windows (64-bit)): irst_Etage_Boole7_Boole_17_Boole4_Boole_14_Boole_Boole_13_Boole3_Boole_1_Boole2_W_rfel_13Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:491][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/First_Etage_Boole7_Boole_17_Boole4_Boole_14_Boole_Boole_13_Boole3_Boole_1_Boole2_W_rfel3Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:491][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/First_Etage_Boole7_Boole_17_Boole4_Boole_14_Boole_Boole_13_Boole3_Boole_1_Boole2_W_rfel3Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:492][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/Boole10_Boole5_Boole_15_Boole1_Boole_11_Boole8_Boole_12_Boole9_Boole_19_Boole6_W_rfel_11Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:492][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/B
MainFrameActions: Packaging (Windows (64-bit)): oole10_Boole5_Boole_15_Boole1_Boole_11_Boole8_Boole_12_Boole9_Boole_19_Boole6_W_rfel_11Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:493][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/Boole10_Boole5_Boole_15_Boole1_Boole_11_Boole8_Boole_12_Boole9_Boole_19_Boole6_W_rfel2Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:493][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :E:/UnReal Projects/JustOneMoreThingBuild - Fixed/JustOneMoreThing/Content/FirstPersonBP/3DMODELS/House6/B
MainFrameActions: Packaging (Windows (64-bit)): oole10_Boole5_Boole_15_Boole1_Boole_11_Boole8_Boole_12_Boole9_Boole_19_Boole6_W_rfel2Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:494][  0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (E:/Program Files/UnReal/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (E:/Program Files/UnReal/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:494][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Script/IntroTutorials'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:495][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:495][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild - Fixed/Content/FirstPersonBP/FirstPersonOverview.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:495][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../../UnReal Projects/JustOneMoreThingBuild - Fixed/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../../../UnReal Projects/JustOneMoreThingBuild - Fixed/Content/FirstPersonBP/FirstPersonOverview.uasset.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:496][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:496][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:496][  0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:497][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_2_001.Inside_Floor_green_2_001 for platform PCD3D_SM5, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:497][  0]LogInit:Display: LogMaterial:Warning:    (Node TextureSample) TextureSample> Sampler type is Normal, should be Color for /Game/FirstPersonBP/3DMODELS/FutreApartment3/carpet_pattern.carpet_pattern
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:497][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_2_001.Inside_Floor_green_2_001 for platform PCD3D_SM4, Default Material will be us
MainFrameActions: Packaging (Windows (64-bit)): ed in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:497][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_001.Inside_Floor_green_001 for platform PCD3D_SM5, Default Material will be used in game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:498][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FirstPersonBP/3DMODELS/FutreApartment3/Inside_Floor_green_001.Inside_Floor_green_001 for platform PCD3D_SM4, Default Material will be used i
MainFrameActions: Packaging (Windows (64-bit)): n game.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:498][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:498][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:499][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:499][  0]LogInit:Display: LogPhysics:Warning: PHYSX: ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp (217) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:499][  0]LogInit:Display: LogPhysics:Warning: PHYSX: ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp (266) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:499][  0]LogInit:Display: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.04-14.34.17:499][  0]LogInit:Display: Failure - 8 error(s), 77 warning(s)

The majority of the issues that I see is that your file names are too long. Lower the characters to 165 or below. [Here is a useful path length checker][1].

Thanks!

[TUTORIALS] Photons Be Free: Mini-tutorials and other curiosities - Community & Industry Discussion - Epic Developer Community Forums

Yes! Thank you so much! The game builds now, and its all done. Thanks!