Hi All,
Who am I?
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Richard Boegli, formerly known on forums, IRC and twitch as (due to separate Epic boards initially):
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laernut - Unreal Tournament / Unreal Engine Forums / Twitch
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icansee - Unreal Tournament (It was my alias on IRC, a few posts on forum ) / Twitch
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Will be known as richardboegli on forums, IRC, in-game etc…
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Huge UT fan; played UT99, UT2003, UT2004, UT3 with my special edition tin case and a bit of a UE fanboy…
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Participated on forums, IRC, play tests from Jul 2014 - Oct 2014
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Combined post / thread count: 250ish
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Notable threads / posts
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Weekly UT pre-alpha updates - Could do it be distributed using the marketplace?
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Trello to replace UT4 Forum once official UT Team Trello community board is up?
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[BRAINSTORM] Trello board coordination - how to manage who does what in community?](https://forums.unrealtournament/showthread.php?11969-BRAINSTORM-Trello-board-coordination-how-to-manage-who-does-what-in-community)
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Social web presence only attributable Jan 2015 onwards
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Previously was a social media hermit
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Used numerous burner accounts and alias across the web for the last 20+ years.
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Trying to no longer to be social hermit; marketing advised I need a social presence to help promote book
Why I left
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Finish and Publish book: My Weight Loss Story 40kg in 40 Weeks Without Exercise (90lb in 9 months)
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Spent 54 days straight doing first draft; Participated in UT/UE back in 2014 as a break from writing
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Head hunted by Samsung
Training / Experience
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Classically trained as a Mechatronic Engineer (Mechanical, Electrical / Electronics, Software - ie: Robots / Automation) and Project Manager.
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Worked in a number of industries with a lot of roles / positions during my career thus far. The list is long, so here are a few relevant ones:
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Indie Game Developer
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Lead Project Engineer / Technical Coordinator
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Portfolio / Project Manager
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Author
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So I can “make things happen”, manage / coordinate, mentor, engineer, CAD and code
Why I am back
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Great Community - I really did miss it when I left
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Unreal Engine
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Where it is now and vision of where it is going
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Unreal Tournament amazing development pace
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I like making games
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Made / Managed (I wanted to ship, so I shipped)
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Consulted and play tested
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TBA - I’ve been asked not to post this, until it’s launch
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Never wanted to leave, but couldn’t commit the time
What I will start doing
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Investigate and implement prototype vehicles in UT
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Contributing to Chaos Mod for UT
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Investigate and implement prototype of Mobile & Console / Cross-platform support for UT
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UT on mobile - have a quick deathmatch against some bots anytime
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UT on console - Keyboard / Mouse is ultimate control combo, so let’s show the world
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Finish and publish some games using UE
When / Period of Availability
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From now till Jan 2016 - 100% of time will be spent on Game and App development
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After that planned minimum 20-30%, might be more, but won’t be less.
Thanks for reading, glad to be back