So I have been working on this ‘humvee’ asset for a long time now, I finally finished it. So now how do I properly animate it and import it on UE4 and then rig it? I’m new to animating, so I need a step by step guide through the process. Also, I’m using 3DS Max.
You can rig the vehicle in 3ds max and import it into Unreal where you create the physics and all other things related to vehicle. Here are some links:
Ok, thank you! One more question. How do I rig up the joints on my ‘humvee’ for the tires, doors, steering wheel etc in 3DS Max, so I can animate them in UE4?