yesterday i was getting Illegal reference to private object for BP_StaticHead. I took those out and replaced them with the same asset. Now I’m getting the same error for some BP_StaticMatrix instances (even though i didnt change these at all and they packaged fine yesterday).
Is this related to the actualy Blueprints in the dmx plugin folder or something else maybe having to do with the dmx library?
here is the error:
Can’t save ‘E:/Unreal Projects/PCG56/Saved/Cooked/Windows/PG56/Content/DMX/NewDMXLibrary.uasset’: Illegal reference to private object: ‘DMXComponent /Game/Scenes/cW.cW:PersistentLevel.BP_StaticMatrix_C_1.DMX’ referenced because it is an archetype object (private object belongs to an external map).