Illegal property modification

I made some modifications to my spline River. But after continously launching the game I suddenly got this warning message. But I have no idea where this is coming from.
It says something about FortSplineWaterAudio but other than that no idea. Any ideas?

Illegal property modification: Property value differs from default: Property: ‘/Finest_Realistic_1v1_4v4v4v4_V2/Finest_Realistic_1v1_4v4v4v4_V2.Finest_Realistic_1v1_4v4v4v4_V2:PersistentLevel.VK_Waterbody_River_C_UAID_2C8DB1B61ED99F7F01_1813661281:FortSplineWaterAudio’, BlueprintGeneratedClass /Game/Valkyrie/VK_Waterbody_River.VK_Waterbody_River_C
image

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@JoeriDukker
Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative

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The next day I no longer got this error.

Oh interesting got the warning with a lake template island, ill report it

same error here. Plus if I try to import a River, the rut of the river is created, but without water

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EditorErrors: Warning: Illegal property modification: Property value differs from default: Property: ‘/PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.DirectionalLight_UAID_50EBF693B2C86FDE01_1966274302.LightComponent0:bUseRayTracedDistanceFieldShadows’ from ‘Class /Script/Engine.LightComponent’, object type: ‘/Script/Engine.DirectionalLightComponent’
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80BDA01_1935178459 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C806CE01_1708130970 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80BDA01_1890346458 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8BFD901_1798961901 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C806CE01_1361480808 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C80BDA01_1151798341 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8FAC701_1874450317 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C86ACD01_1247307559 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8DCCC01_1230750547 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8FAC701_1868463314 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C806CE01_1639485916 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C870D801_1492449634 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80BDE01_1621186565 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C85ACE01_1675453766 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C869CD01_1987373355 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8DCCC01_1260780553 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C824D101_1203016279 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_RoundSettings_V2_C_UAID_50EBF693B2C8ECD001_1489289107 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C8FBCE01_1240871117 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C869CD01_1987317346 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C847CE01_1294072220 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C8CDD701_1798283319 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C80BDA01_1148581340 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80EDE01_2002477098 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80CDE01_1078049743 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C80BDA01_1141392338 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Powerup_DamageAmplifier_V2_C_UAID_50EBF693B2C8CFDD01_1721202007 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8FAC701_1863047311 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C85ACE01_1675459767 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C80BDA01_1141375337 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8DCCC01_1260773551 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C846CF01_2102442141 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C85ACE01_1675445765 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80CDE01_1200613745 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C8F8CE01_1527129499 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C8F8CE01_1527104494 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8FAC701_1873226316 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C847CE01_1218167219 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8BFD901_1802099902 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C8CDDD01_1640755652 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8FAC701_1864300312 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8FAC701_1871723315 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C865D701_1736217028 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80BDE01_1631248566 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C879D801_1210190234 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8BBD901_1260676171 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80CDE01_1181065744 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C806CE01_1472546862 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C8CDDD01_1678535653 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C850CF01_1890446019 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C80BDA01_1141394339 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C8FBCE01_1240829106 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C846CF01_2102437140 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Tracker_V2_C_UAID_50EBF693B2C846CF01_2102445142 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_TimedObjective_V2_C_UAID_50EBF693B2C83FD101_1627994050 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8DCCC01_1230757549 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.AD_Bank_Ceiling01_b_C_UAID_50EBF693B2C8FAC701_1856664309 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C88BDA01_1954118909 is Hidden in game but we build navmesh for it
LogFortWorld: Warning: UFortUnrealEdEngine::BuildWorldCells: Actor /PlunderTheCaves/PlunderTheCaves_SkullIsland_CaptureTheLlama.PlunderTheCaves_SkullIsland_CaptureTheLlama:PersistentLevel.Device_Billboard_V2_C_UAID_50EBF693B2C80BDA01_1853990457 is Hidden in game but we build navmesh for it

idk it just went away randomly

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I’m having the same problem as you but I haven’t got a clue what this means but it’s happening every time I save unsaved assets in my friends group project. I just wish it could allow us to click on it so it can show where the problem is