It’s here, it really is, movie like procedural animation for just $19.99 a month. Try it, you won’t believe how great it is!
We are very pleased to announce that IKinema RunTime is now fully integrated into Unreal Engine 4.
We have brought the full and optimized tool-set to you, nothing is hidden or disabled! We have followed the excellent
example of Epic and we are now pleased to offer all for just $19,99 per month. For the same subscription
you also get a professional account for WebAnimate.
You can easily achieve all this; This was built with the same plugin and you will get all this in the demo pack!
We have implemented many Blueprint nodes and procedural animation of
any creature, human or fantasy, couldn’t be now easier. This is documented here
To help you, we have put together many demo behaviours that would be good to get you going
The demo pack, demo game and assets could be found here
[http://www.ikinema.com/?mod=documentation&show=184#Demo Assets and Behaviours](http://www.ikinema.com/?mod=documentation&show=184#Demo Assets and Behaviours)
The initial run-time engine is PC only, but we will add iOS and Android in a couple of months.
This is just the beginning and we will be adding many more examples, tutorials as well as IKinema features like Centre of Mass animation,
Procedural 2D animation, balance, force and physics, but meanwhile feel free to pass questions to our forum
Save time and bring next generation animation to your games
Alex and IKinema Team