Ikinema, executable after package project don't work

Hi all

This week i bought Ikinema Runtime Indie. That’s a great great plugin, it s work fine in editor on my character horse.

When i build a exe, that’s good but i can open the .exe. This is the error message :

So i search and on the ikinema page i read this

Note: RunTime Indie is not officially supported in source builds of Unreal Engine.

Do you know how can i solve this bug ?

Thanks to read, and sorry to my English

Laurent