Hi, having a hard time implementing IK. There is a real lack of animation tutorials and even in Unreal Acamedy Animation classes, there is no class dedicated specifically to animation. Please create tutorials on this topic, it will help developers a lot.
I +1 this since I had a hard time learning my way around it, only to find out UE4’s IK system is also very simple supporting only two-bone IK without limiting. If you’re versed in C++, you could implement your own IK.