I’ve been trying to build an IK setup for my character (foot offset, you know) and I’ve watched videos and read the guide and looked at the content examples, and STILL haven’t got it working due to missing pieces.
Where IS this node “Cast to IKAnimatedPawn” I can’t find it anywhere. I even just tried to copy and paste it into my file directly, and it turns into a “bad cast node” instead.
The only video tutorial I saw managed to cutout right when the guy was going to explain that node, he didn’t go back an clear it up when he turned the recorder back on.
Can you please refine you questions, as far as I can see, you have cast to to. What is the issue, does the cast fail. is there an error log after playing?
I didn’t notice that was suppose to be the name of the character blueprint (grrr) well that part of the problem is solved, I went through and found a LOT of misnamed area’s, that little observation has really helped out Thanks both of you.
Now that’s out of the way, I’ve discovered another issue: The knees of my character are all bent inward, and the feet still don’t adjust to uneven floors. But at least I’m finally seeing ‘something’ happen now