Ik_hand_gun Animation Lag

I’m having an issue where I’m getting a few frames of lag when attaching my weapon to specifically “ik_hand_gun” and playing an animation. No other bones have this issue. Anyone heard of this before or have any ideas for troubleshooting?

Ik bones arent usually animated, so unless you have custom animations thats likely why.

Add a copy bone node to pass the position of the hand to the ik bone if your IK bone is not animated.

Animate the bone - which is probably a way better solution. Depends on what the bone has to do provedurally.