It would be nice to be able to use IK with the animation maker in UE4
I would like to see some kind of built-in-engine motion capture tool, something like Mocap Studio http://ipisoft.com/ , I would like to see it compatible with stuff like ASUS Xtion Pro, or MS Kinect v2 .
We have that planned. Currently it’s just very simple bone transform gizmo, but ideally we’d like to support different controllers for you to set up rig for it. It is long term plan, but we have that eyes on it. ![]()
@lion032](https://twitter.com/lion032) is already on it. ![]()