when I retarget the default animation to my custom character everything works fine except for the foot ik both of them don’t move in the retargeted animation even though the ik rig is perfectly fine and works properly (I used uefy to make the rig and export it from blender to unreal).
also, the ik_foot bones seem to rotate but not translate which made me more confused.
I need the ik foot bones to work so I can use the ik feet Control Rig!
Thank you in advance!
PS: I looked for solutions online and none of them worked, I’m now suspecting that it’s a problem with unreal 5.3.2 but I haven’t tried another version yet!