IK bones and sockets have a bad case of the jitters.

Don’t know if this is a known issue or I’m doing something wrong but it seems any bones that are a child have a slight jitter once spawned in game.

In Persona rock solid but spawn a player with the typical grip/forward stock shooter idle they wobble.

Hi ,

Please report this to the answerhub at http://answers.unrealengine.com so we can better assist you. Thank you.