Ijaz Naeem Ahmad - Tear Line Crying System

A spline based procedurally generated fluid (drop and trail) simulation system, suitable for both cinematics and runtime gameplay

The ability to control both the path of the Tear Line, as well as the shape of it allows us to create a realistic drop of flowing fluid. 

Demonstration: https://youtu.be/0-pE_M-inp8

Documentation: https://www.somunimmersive.com/tearline

Custom Metahuman included

Fluid Simulation can easily be controlled in editor by the variables:

Fluid Visibility (Drop, Trail or both)

Fluid Material

Fluid Type (Tear or Blood)

Duration

Trail Fade

Drop Fall

3 Likes

“Realistic Tear Effects & Excellent Visual Storytelling Tool!”

The Tear Line Crying System is an invaluable asset for anyone looking to add highly realistic and emotionally impactful tear effects to their Unreal Engine projects. The quality of the visual output is impressive, truly enhancing character expressions and allowing for deeper emotional storytelling.

This plugin integrates seamlessly once set up, and the results are incredibly convincing, making a significant difference in cinematic scenes. It’s a powerful tool for adding that extra layer of detail and realism that can elevate your animation and short films.

Beyond the fantastic functionality, the developer, Ijaz, also provides outstanding support. This combination of a high-quality product and dedicated assistance makes the Tear Line Crying System a highly recommended purchase for realistic character rendering in Unreal Engine.

1 Like

@Fanisk Thank you so much! Not only for this glowing review, but also for bringing to my attention where my documentation was lacking. I strive to constantly improve, and it is with us developers working together as a community that we may take our greatest strides.

Updated Documentation

"What an incredible tool! With complete control over the direction and shape, the Tear System produces extremely realistic tear effects. It’s great for both dramatic in-game scenarios and close-ups in films. I’m truly taken aback with how lifelike the fluid simulation appears. Keep it up!

1 Like

Much appreciated!

Fantastic plugin and well worth the $$. I’ve been looking for a MetaHuman crying plugin for months and found nothing, but this easy to use, Sequencer friendly plugin did the trick.

1 Like

Hey there, I have a problem using this plugin.

I have installed the plugin in 5.5
Enabled the plugin in my project.
No requests for installing additional missing plugin popped up.
BP_Tearline cannot be dragged into the level.
There is also a error that the BP_Tearline that shows it has no Parent class.
I have also created a new project to check if the problem was with my project.
But the problem still occurs.

Unreal version
Version: 5.5.4-40574608+++UE5+Release-5.5

Hi, let’s try and fix this. Are you able to open any of the levels that come with the plugin?

I am able to open both DemoRoom and Showcase.
Although I am not able to play because of compiling errors.


Demoroom Error

Showcase Error

It also seems that quite a few warnings and errors appear in the logs as well.


Unreal Logs
tearLogs.log (175.7 KB)

I also uninstalled and reinstalled the plugin just to check if the files are corrupted.
But it did not work and still seems to show the same compiling errors.
Thanks for the quick reply and sorry for the late reply on my end.

Order id is A2507270933025589 on 7/27 just to assure you that this is not a illegal copy. XD

This is the first time I’m encountering this and it feels like a low level problem outside of the plugin. Can you please try to install it on a different computer?

Are there any plans to release (it) for Unreal 5.6?

yes I plan on porting it over soon

1 Like

Awesome tool! Does it work on animated metahuman or just only when is it static?

Thanks

Done

Thanks! Yes it can work dynamically