I have just learned that the shaders called from PostProcessHMD are not being called in mobile builds, so IHeadMountedDisplay class is not being initiated from the start. Anyone have solution to this issue, or can point me to the right direction?
I have just learned that the shaders called from PostProcessHMD are not being called in mobile builds, so IHeadMountedDisplay class is not being initiated from the start. Anyone have solution to this issue, or can point me to the right direction?