Ihave trouble with eventbeginplays!

I need 2 event beginplays but its no possible and i need 2 event ticks!! what to do?
iam watching tutorial how to make savegameand i need eventbeginplay for it and i have umg what need eventbeginplay
they are in firstperson blueprint.

I don’t think I follow. You can have “Event Begin Play” and “Event Tick” in every actor.

But for example savegames do not have that. They don’t come into play. You don’t actually get any events within a savegame file because it’s not supposed to do anything on it’s own.

You get the current savegame, pass on your data to it and save (usually from your player controller, player character or gamemode). It’s a helper and not doing anything on it’s own.

Please check out the documentation for a more elaborate explanation of how the savegame object works and an explanation with example for how to implement it in blueprint.

UMG widgets have an Event Tick but no “Event Begin Play” because they aren’t actors. Instead they have “Event Construct”.

Cheers