So I am using animation and got into a little problem I have few static bones in my animation with not moving but still blended into the final animation, is there a way to ignore them or do something like negative blend?
bumping???
So I am using animation and got into a little problem I have few static bones in my animation with not moving but still blended into the final animation, is there a way to ignore them or do something like negative blend?
bumping???