The Actor i shoot needs to be a Simulated Object because it never worked without. The Collision never worked well without. When it was a non physics it only worked at Pawns but when i hit a Static Mesh with it then there comes nothing. No overlap no hit. I tried many things out with the conclusion that it only workes for me when it is a physics actor. I think i will just spawn it now infront of the Actor and then is everything ok. For “AlphaLike” gameplay it is ok i think. And i didnt knew that it needs much better internet then. I will tell what ping my friends got when i test with them the gameplay of the game.