The X-01 BREAKER is a high-fidelity, stylized mechanical weapon designed for professional game development. Featuring a seamless transformation mechanism, this Greatsword splits its blades in a precise mechanical arc to reveal a high-output integrated Railgun.
Built with "Mechanical Logic" at its core, every moving part is rigged to function realistically, including a subtle "mechanical recoil" (recoil bounce) upon deployment for maximum visual impact.
TECHNICAL SPECIFICATIONSGeometry: Clean, professional topology optimized for real-time engines.
Total Triangles: ~8,400 Tris.
Rigging: Fully rigged with a logical skeletal hierarchy.
Animations: Includes 2 pre-baked high-quality Action Animations:
Blade_Open: Smooth transformation into Railgun mode.
Blade_Close: Transition back to Greatsword form.
Texturing: Stylized Hand-Painted & Emission map 2k
Maps Included: Base Color, Emission Map (Neon Cyan).
Engine Compatibility: Verified and fully functional in Unreal Engine and Unity.
Mechanical Integrity: Zero mesh clipping during transformation.
Dynamic Feedback: Realistic "recoil bounce" included in the animation for a heavy, powerful feel.
VFX Ready: Dedicated Emission map for easy glow/bloom setup in-engine.
Low-Poly Efficiency: Balanced detail-to-performance ratio, perfect for PC and high-end mobile titles.
.FBX (With Embedded Animations & Rig)
Textures
Commercial License: Use in any commercial game, film, or VR project.
Prohibition: Reselling or redistributing the asset (original or modified) is strictly prohibited