The situation is two different actor bps each contain a climbing platform. If just one exist in the map it works, however for reasons I don’t understand two will not work.
Both contain logic to control the player’s movement mode between walking to flying and back for the climb.
Thinking it is a thing with the character movement component, like an instanced situation kind of thing.
i have had this issue before, you will need to run for each loop for both of them to work, unreal if you tell it to get x item and it does something then it will pick one of the items to run that data and the other one it will just be a dead fish pretty much. So run a for each loop when your calling them and for get all actors of class and then you should be fine. let me know if this helps.