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If if create a child class for a character and then change the mesh in the child class, the updated mesh should show up when using this child class right? if not, how would you do so?
Development
Programming & Scripting
C++
question
,
child-class
,
unreal-engine
donkeykongy323
(donkeykongy323)
July 15, 2020, 7:53pm
5
The original question wasn’t specific enough i think, and this is what i am stuck on.
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