If I make a game in Unreal Engine using blueprints, can I sell that on the Epic store?

Is that free to me or do I have to pay a fee? Has anyone here done that or know? Thanks.

Absolutely. It’s a common approach, even in AAA games: core mechanics are developed in C++ when needed, then exposed to Blueprints.

As for UE6, the transition will likely take 2–3 years. It’s not like Blueprints will disappear overnight without an alternative or a proper migration path.