Hi! I need to move fortnite to a new drive to install more things and was wondering if my UEFN islands would be gone. Thanks
No, your work is in different folder.
I just moved Fortnite and UEFN to SSD drive and everything was still there.
I have Fortnite on a PC, if I were to purchase a gaming laptop at some point and want to be able to work on a map on both platforms depending where I am at so wondering would I have to copy the file from say PC and place it in the folder on laptop then after working on it do reverse and copy file from laptop and replace previous file on PC so like an over-write.
Is that the way it works or is there a better solution?
Thanks in advance for an info.
@Fallen-Champ
That problem exactly is solved by revision control.
See: Collaborating in Unreal Editor for Fortnite
Or learn about revision control in general: Version control - Wikipedia
In a nutshell, you create a file on one computer, save it on the server, then on another computer that file can be easily fetched and so on.
This is correct. If revision control is turned on (which it is by default) then there’s nothing to think about. All projects are saved on Epic’s servers and when you go to another computer or install in a new location, it’ll all be there and download from the server the very latest before further dev/design is done. Without revision control you would have to copy over your projects manually if the default save location is changed. Either way, use revision control, it’s totally invaluable and should never be turned off.
@GraemeBB Wait wait, if you have a local test/playground project it absolutely makes sense to turn revision control off - faster file operations.
I suppose, revision control only saves changed files though and with a decent internet connection it’s almost unnoticeable. If I was just messing around I would do that maybe, but everything I build is important and I want it saved in the cloud. I wouldn’t find the time saved worth it but I have no judgment for those that choose that.
Scanning times for revision control are significant on my system, 10s of seconds for each operation like pull, push or revert. I’d assume it adds some overhead even to normal saves and loads. But personally, I’d go without version control if I really do not need it, even if the gain is unnoticable, just out of princip
You’d lose everything to a hard drive failure.
Great! Thanks
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.