Hi, I have actors that I drag on the floor with the mouse.
I have a boxcomponent: if I set it as rootcomponent collisions work, if not it doesn’t collide with other boxcomponents.
Am I forced to put it as root? Thanks.
Yes, generally speaking - if you want to utilise movement components, it’s almost a must. But you can detect collision on the component itself, this will work fine, the overlap will trigger.
Now it’s your job to handle it.
Ok, thanks.