If A Child class Isnt using a mesh component how is that handled?

Hi I Have a BP Door Class that handles everything i need in a door. and derived from it i have several children classes which look or behave different to the parent. The Parent door has internal functionality and a few mesh components like main door , Handle, and the Lock.

my question is iv’e got some child class’s which don’t need a lock or don’t need a handle , when i don’t supply a mesh for the child components i don’t need i get a Warning when i compile the BP, Is there a proper way of doing this or is this normal :slight_smile:

Thanks DKnox