IE4 Crash when loading Project on Mac

Hi

I have installed Unreal Engine 4.11.1 on my iMac. I have downloaded PolyPixel3D’s Medieval Village environment (see MarketPlace). On launching UE4 and opening the Medieval Village Project file, I choose to copy for newer version of UE. The loading crashes at “Loading… 95%”.

The Mac details are:

OS X
Version 10.11.4
iMac (27-inch, late 2012)
Processer 3.2GHz Intel Core i5
Memory 24GB 1600MHz DDR3
Graphics NVIDIA GeForce GTX 680MX 2048 MB

Hardware Overview:

Model Name: iMac
Model Identifier: iMac13,2
Processor Name: Intel Core i5
Processor Speed: 3.2 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 24 GB
Boot ROM Version: IM131.010A.B09
SMC Version (system): 2.11f14

Have sent Crash Report using the Crash Reporter; MachineId:EE9573D5064DB4BAA8E47F8D672DBA13

Thanks for any help.

Log files attached:
link text
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Hi Skirrah,

The Medieval Village from the Market Place is only supported by UE4.8 - EU4.10 as shown on the download link:

87530-supported.png

Not all of the assets will work in UE4.11, but if you want to use some of the static meshes, etc. I suggest doing one of the following:

  1. After opening the Medieval Village in UE4.10, open a copy of the project in UE4.11 (instead of opening straight to UE4.11)
  2. Create a new blank project in UE4.11, then migrate the desired assets from UE4.10

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