Hello everyone. I had a look though other acceleration based questions but I cannot figure this out.
I just want my 3rd person character to transition between idle to walk over half a second. There’s far too much snap at the moment between both poses.
I’m using a 1D blendspace (Idle - Walk - Run) values of (0 - 220 - 450)
So I only need a duration of 0.5 between 0 to 220 when I use any of the WASD keys. The animation blends should take care of themselves.
And just to note that I already have a walk to run transition which works well. I just need to do this for the Walk.
Here’s what I have and I know it’s right in front of me somewhere
Getting there! But it’s not resetting if I stop and start walking again…? I tried (play from start), but I think that it’s at a constant loop then and I get the character stuck on the first frame.
Also once I stop moving it’s a sudden snap back to idle. (reverse) isn’t working which I thought it would.