Hello,
During acquisition, sometimes it’ s not possible to capture everything from all angles but reality capture manage to fill the gap when doing the 3D reconstruction.
I would like to identify (in the texture or in the vertex color) the zone that were unseen from all cameras and that reality capture extrapolate. For instant having a green color.
Or even better remove thoses parts of the mesh.
Is it possible ?
I tried by setting “fill in uncolored parts” to NO and “fill in untextured parts” to NO but the vertex get similar color as the neighboors.
Thanks
Ben