Ideas for Blackjack logic?

Hello!

So I’m working on a multiplayer casino in UE4 (I don’t want to publish it, I’m making it just for fun and to get some experience). So I figured out the logic of the blackjack… sort of… My problem is how should I make the rounds? So two guy sits to the table and the game checks if there are one, two or more people. My idea here is to make 7 seats to the players and if somebody sits to the 4th seat he will be the fourth player, if someone sits into the 2nd seat he will be the second player and so on. So If I achieve that somehow, than it will be more easier to make everything int the blackjack logik like, 2nd player’s choice to stop or double, or give him a card and then the game will give him a card. Soo… I need some ideas how to achieve that if a player sits into e.g. the third seat then he wil be the third player. Should I change player controller or give tags? I don’t know.

Does it matter where the player sits? Why not just assign them seats? You are the house, after all.

I want that when player click on the chair or seat, he will sit in the chair or just teleport where the chair is. And when he sits in the third chair he will be the second player of the blackjack.

If I want to sit but not play ?
Let the people sit wherever they want. At the beginning of each round your game logic should ask every chairs who is playing. Maybe a player should pay to enter the round (that’s how casino works no ?)
Have fun !