Im new to state machines and have had a lot of fun and success setting up one for a completely idle character, ie holding no weapon.
I know I could do a simple transition with a rule based on my weapon class type and just remake all of it but with weapons but I just want to make sure I know the best way to do this.
I have read you can have state machines inside state machines but to be honest, as a beginner I dont really understand the documentation on this and I havent managed to find a tutorial directly addressing this issue.
I want to just make sure that depending on the weapon I have equipped, I will run around etc with my hands in that pose, so if I have a pistol I will have a state machine where all of the movement includes holding the pistol, same for the rifle…
I hope this makes sense and if someone has advice on how this would be set up in a game id love to hear it.
Thanks for reading and thank you very much for any help,