question: is computer code describing small things?
question: is it possible for describing many small things instead?
if yes, describe large thing with many larger sized pieces = less pieces needed to make whole code and so less pieces run faster or run on less computer power so energy conserved.
then compiler needs to read new computer language, ide needs to read language.
language can have pieces for every piece of code in program then one language per program and so safe from hackers.
to find out learn machine language and see how compiler is made and retool language and compiler to see if this is how computer language actually works.
I wonder if compilers and computer language work together using rows and columns.
And currently they use rows and columns stingy, making computation repeat unnecessarily.
But if I am correct the language can be rewritten so the rows and columns are counted before hand then instead of repeated cycles to do one computation you just do one computation of rows and columns.
Right? There is multiplication of bytes, integers, floats, doubles, strings, chars, arrays, and each of these are stitched together like nested for loops.
But if the nested for loop already knew that there was multiple nested for loops then the total number of rows and columns is inside of one for loop.
If verse programming language took entire pieces of code libraries and made the language write it all into one chunk of rows and columns the compiler reads then decompiles in one cycle the language would be really fast.