I'd like to add rotation to my asteroids

So I’ve been attempting to make an asteroid field and ran into problems when I wanted to add rotation to each individual asteroid. I followed a tutorial on how to make the asteroid field because i’m still very new to UE4 (Credit: No Programming! Making a procedural asteroid field - YouTube). So from this I have

and

My issue is when I do this it uses the axis point of where the AsteroidField blueprint is located in the scene. I’d like them all to have their “own axis point” to rotate on.

Someone asked something similar before, here is what I came up with and there is a link from another post to a more in-depth discussion.