ICVFX Tools - HYPRDeck Control Plugin

The HYPRDeck Control plugin provides a comprehensive and robust solution for controlling and monitoring Blackmagic Design HyperDeck disk recorders directly from within Unreal Engine. By leveraging the HyperDeck's REST API and real-time WebSocket interface, this plugin allows for the seamless integration of hardware recording and playback into any virtual production, broadcast, or interactive project.


Features

  • Full Blueprint Transport Control: Programmatically start/stop recordings, initiate playback, pause, set variable playback speeds (including reverse), and stop the transport.

  • Advanced Timeline Navigation: Seek to specific frames or use the ClipNext and ClipPrevious nodes to jump between clips in the active timeline.

  • Real-Time Event System: The plugin listens for state changes via WebSockets, providing instant, bindable events in Blueprints for:

    • Transport mode changes (e.g., when a recording is manually started or stopped on the device).

    • Active clip index changes during playback.

    • Disk list updates (e.g., when an SSD is inserted or removed).

    • Timeline content changes.

  • State & Media Querying: Access up-to-date information about the device, including connection status, transport info (mode, speed, timecode), and detailed lists of all media disks and the clips they contain.

Remote Configuration (Blueprint Only no UI): Configure device settings directly from Unreal Engine, such as the recording codec, video format, and active video input source.