Having an issue with nDisplay displaying the correct “level” . I have set up an nDisplay config to display a 1920x1080 window and attached my ICVFX cam to a Cinecam in my level. I can see the frustum and everything appears to work fine BUT when I launch Switchboard and the nDisplay window launches I get a different display than what my nDisplay looks like in my level. The correct level is selected in Switchboad. I can move my Unreal camera or nDisplay in the level but it does not move in the nDisplay window. and if I have something that has a simulation, that runs in nDisplay window but not in the Unreal level. Counter clocks numbers are different as well. Is this a multiuser/server issue?