I thought it was just me, but I have tried various different builds and tested various different icon sizes and I am still unable to get my icon for my game displaying properly.
The icon setting inside UE4, you will see it is a standard 256x256 icon created in IcoFX.
The game has the correct icon assigned as you can see.
The game running, as you can see the correct icon is not being displayed.
So is there a trick to getting this working?
Am I missing something obvious?
Is there a limitation on the icon supported? My understanding is that 256x256 is the maximum size currently supported by Windows.