I thought it was just me, but I have tried various different builds and tested various different icon sizes and I am still unable to get my icon for my game displaying properly.
The icon setting inside UE4, you will see it is a standard 256x256 icon created in IcoFX.
The game has the correct icon assigned as you can see.
http://puu.sh/jDIEa/eee0fb7e50.png
The game running, as you can see the correct icon is not being displayed.
So is there a trick to getting this working?
Am I missing something obvious?
Is there a limitation on the icon supported? My understanding is that 256x256 is the maximum size currently supported by Windows.