Hi! I’m using Reallusion Iclone 8 Live link for animating my metahumans, however the character doesn’t translate, even when using non “In place” animations.
Even when I move the character in Iclone, it’s in place.
When testing on Iclone 8 Camila after transfering her to Unreal, the same animation played out perfectly and when moving her in Iclone viewport UE5 reacted and moved her as well.
Hi @ForsakenEcho. Have you had any luck finding a solution for this?
I’m having the same issue. I’ve created an iClone Origin in UE5.1 and added my metahuman as a child, but moving the metahuman dummy in iClone 8 doesn’t translate. The only way I’ve managed to get Metahuman movement across via Livelink is to open Edit Motion Layer in Clone and use FK Mode to move the pelvis by adding keyframes.
I’m guessing it’s something to do with the root motion not transferring, but I haven’t been able to find a solution.